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Designing for Word of Mouth | 매거진에 참여하세요

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publish_date : 25.06.06

Designing for Word of Mouth

#Remarkable #Relatable #Participat #Social #Initial #WOM #strategy #planning

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Designing for Word of Mouth: How to Engineer Shareability From Day One

Too many teams treat “word of mouth” as a lucky accident. Something magical that happens

—if you're lucky—after you’ve built a great product.

But what if it’s not magic at all?

What if word of mouth is just another design problem?

After launching a product that genuinely impressed users, I started digging into one question:

What kind of planning turns private admiration into public enthusiasm?

Here’s what I’ve learned.

Word of Mouth is Not Luck. It’s Architecture.

People don't just talk about “good” products. They talk about products that give them a reason to talk.

Take Dollar Shave Club. On paper, it’s a simple business: razor blades delivered monthly.

But their comedic, no-BS launch video turned the concept into a cultural moment—racking up tens of millions of YouTube views.

The lesson? Features don’t go viral. Stories do.

  • So if you want word of mouth, you need to answer three key questions:

  • - Why would someone mention this to a friend?

  • - What part of this experience begs to be shared?

  • - Is the product structurally designed to spread?

1 . Make It Remarkable — Design the Story Worth Repeating

People talk about products that surprise, delight, or provoke them.

The Brookings Institution calls this “remarkability”—something worth remarking on.

How do you build remarkability?

  • - Functional novelty – e.g. Dyson’s cyclone vacuum system

  • - Visual distinction – e.g. Apple’s colorful first iMac

  • - Extreme benefits – e.g. Robinhood’s zero-fee trading

  • - Memorable content – e.g. food delivery apps with edgy slogans

Think of a feature or message that people can say in one sentence:

  • “This app quits your job for you.”

  • “You can finish this book in 3 minutes a day.”

The density of the story determines how far it spreads.

2. Make It Relatable — Align With Identity

People share what reflects who they are. They use products as identity signals.

For example, a vegan meal kit isn’t just a meal—it’s a values-based choice. Customers share it to show commitment to a lifestyle.

So ask yourself:

  • - What values does your brand stand for?

  • - Which communities will resonate with it?

  • - Will sharing this make someone feel smarter, cooler, or more aligned with their tribe?

Examples of identity-driven shareability:

  • Campaign participation – Earth Hour

  • Personalized results – Spotify Wrapped

  • Show-off moments – Quiz sharing, expert-level results

Relatable products don’t just go viral—they build belonging.

3. Make It Participative — Let Users Co-Create

People remember what they do, not just what they see. That’s why participation supercharges word of mouth.

Give users a role in shaping the outcome, and they'll share it like it's their own creation.

Examples:

  • - Tests & quizzes – MBTI, finance literacy games

  • - Customized content – year-end recaps, avatar builders

  • - Hashtag challenges – TikTok trends, UGC campaigns

The key is visualizing the result so it's easy to share.

Examples done right:

  • Baemin’s “Your Food Order Personality” test

  • Google’s “Year in Review” self-summary

Ask yourself:

  • Would someone feel proud to post this result?

  • Would they want to do it again—and why?

4. Make It Social — Build With Relationships in Mind

Virality travels through people. So structure your service with built-in sharing mechanics.

Some of the fastest-growing platforms in tech nailed this early:

  • - Dropbox: “Invite a friend, get 500MB free.”

  • - Clubhouse: Invite-only entry created exclusivity and buzz.

  • - Coupang: Referral rewards encouraged user invites.

But beware—too much focus on monetary rewards can feel transactional.

Design for emotional referrals, too:

  • “Your friend [Name] recommends this.”

  • “Want to join with someone?” buttons

A gentle nudge beats a hard sell every time.

5. Start From the Beginning — Build for Word of Mouth From Day One

This is the part many get wrong.

You don’t retrofit word of mouth after building the product. You design for it from the start.

When shareability is a product goal, it shapes your UX, your messaging, even your business model. It’s not just branding—it’s performance marketing at its core.

Here’s your checklist for engineered virality:

  • Remarkable – Give people a story worth telling

  • Relatable – Align with the user’s identity

  • Participative – Invite co-creation

  • Social – Embed relational triggers

  • Initial – Design with virality in mind from the start

Final Thought: Word of Mouth = Structure + Emotion

Word of mouth happens when thoughtful design meets genuine user enthusiasm. It’s not manipulation—it’s resonance.

So the next time you plan a launch, ask not just what does this product do, but also:

“What would make someone want to talk about this?”

Design that answer well, and the market will do your marketing for you.